In the meantime, I'm releasing this: Version 1.9 of Reduction. Development based on your feedback of a month. Changelist:
- Added and changed the clipping in Mission 1, to keep folks from exploiting places where the bugs can't get to, and to keep them from getting trapped. (Thanks Jster.)
- Set the "Grub Sacs" in Mission 3 (the tower mission) to not burst. The lack of Grubs now reduces lag quite a lot. (Thanks to DimedRoll for finding this.)
- A few minor entity changes.
- Fixed the non-solid sliding door in Mission 4 (the train mission) - it's now solid to players. (Jster again.)
...And have fun owning bugs!