"Pancage" and I recently played through this, the first mission in my Alien Swarm campaign, Reduction.
Enjoy...
Showing posts with label post apocalypse. Show all posts
Showing posts with label post apocalypse. Show all posts
Saturday, 3 January 2015
Friday, 10 October 2014
The Sand Table presents Reduction, Mission 6
We're at the start line of Reduction, Mission 6...
Let's hit it, Marines!
Let's hit it, Marines!
Wednesday, 23 April 2014
Omega Station, come in... (Reduction has been Greenlit!)
[INSLOG-7348_Leviathan]: Any callsign, come in... We are a transport inbound. ETA 60 hours. Come in, over.
[INSLOG-7348_Leviathan]: Any callsign, any callsign, come in... Over...
[CBTTRANS-98703_BigDog]: Who is this?
[INSLOGVEH-7348_Leviathan]: Good to hear you. We are a longhaul transport, inbound from the Outer Systems. Interstellar Logistics Vehicle 7348: the "Leviathan".
[INSLOG-7348_Leviathan]: Any callsign, any callsign, come in... Over...
[CBTTRANS-98703_BigDog]: Who is this?
[INSLOGVEH-7348_Leviathan]: Good to hear you. We are a longhaul transport, inbound from the Outer Systems. Interstellar Logistics Vehicle 7348: the "Leviathan".
Monday, 3 September 2012
What Alien Swarm Means To Me
A Gritty Kind Of Sci-Fi
When I was young, years ago, I used to design and gamemaster science-fiction tabletop roleplaying missions and campaigns. This was where I cut my teeth on mission design, game design - even screenwriting and filmmaking to some extent, as many of my campaigns and missions were delivered in a cinematic way.
When I was young, years ago, I used to design and gamemaster science-fiction tabletop roleplaying missions and campaigns. This was where I cut my teeth on mission design, game design - even screenwriting and filmmaking to some extent, as many of my campaigns and missions were delivered in a cinematic way.
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